Post by Scrammel on Sept 17, 2014 20:50:52 GMT
Name: Ansel Kaufmann Nature: Curmudgeon/Director Generation: 7th
Player: Scrammel Demeanor: Enigma Haven: Moor street Station
Chron.: Vtm Clan: Nosferatu Concept: Spy Master
ATTRIBUTES
Physical Social Mental
Strength: 3 Charisma: 4 Perception: 5
Dexterity: 4 Manipulation: 5 Intelligence: 4
Stamina: 3 Appearance: 0 Wits: 3
ABILITIES
Talents Skills Knowledges
Acting : 3 Animal Ken : 6 Academics : 3
Alertness : 4 Drive : 0 Psychology : 3
Athletics : 0 Etiquette : 4 City Secrets : 5
Brawl : 1 Firearms : 3 Investigation : 4
Dodge : 2 Melee : 1 Law : 3
Empathy : 1 Music : 2 Linguistics : 2 (english french german)
Intimidation : 3 Repair : 0 Medicine : 2
Leadership : 2 Security : 2 Occult : 1
Streetwise : 4 Stealth : 4 Politics(camarilla): 5
Subterfuge : 5 Survival : 5 Science : 1
ADVANTAGES
Disciplines Backgrounds Virtues
Animalism : 5 Age : 4 Conscience : 2
Potence : 1 Generation(Elder): 3
Obfuscate : 6 Resources : 4 Self-Control : 4
Protean : 4 Status : 2
Auspex : 3 Retainers : 2 Courage : 3
Fortitude : 2 Contacts : 4
Presence : 2 Information Network: 5
Other Traits Merits & Flaws
Humanity : 4 SUPER MEGA FUGLY (Clan flaw)
Willpower : 7 Long fingers 1 pt merit (extra dexterity)
Anosmia 2pt flaw (no sense of smell or taste)
Blood Pool : 20 One Eye (2pt. Flaw)
Clan Enmity (4 pt Flaw) (Clan Ventrue)
Obfuscate 6) Conceal
The vampire may mask an inanimate object up to the size of a house (Obfuscate cannot be used to disguise inanimate objects without the use of this power). If the object is hidden, so are all of its contents. While Conceal is in effect, passersby walk around the concealed object as if it were still visible, but refuse to acknowledge that they are making any kind of detour.
System: In order to activate this power, a character must be within about 30 feet (approximately 10 meters) of the object to be concealed and the item must hold some personal significance for him. The Conceal power functions as Unseen Presence for purposes of detection, as well as the duration and durability of the disguise.
Conceal can be used on a vehicle in which the character is traveling. In this instance, traffic patterns seem to flow around the vehicle, and accidents are actually less likely as other drivers subconsciously maneuver away from the concealed auto. A police radar gun still registers a speeding car masked in this fashion, but the officer behind the gun is disinclined to make a traffic stop of the phantom blip. Using Conceal on aircraft is problematic, as the power’s range generally doesn’t extend far enough to cover air traffic controllers and the like.
False Death
Prerequisites: Auspex ••• and Obfuscate •••••
This power may be used on the wielder, or on any other willing individual within five feet/one and a half meters.The target of this power appears to die. The death appears genuine in all ways, including leaving behind remains. However, the target instead slides sideways into a pocket realm without the passage of time and is displaced from the physical world. A lifeless but identical construct of the victim’s own physical matter has been swapped into
its place just before death occurs. The target remains displaced until a predetermined set of circumstances occur at the location where they “died.” These circumstances are chosen by the user at the moment the power is activated, and may not be altered thereafter. Once those circumstances are fulfilled, the individual reappears in the precise location from which they vanished. There are known cases of Josians vanishing into the grip of this power, never to reappear. Either the
circumstances were poorly defined, it is presumed, or they somehow became impossible to fulfill.
False Death is useful for faking a Josian’s final death when they are compromised, or to allow an infiltrating Josian to pretend to take part in sacrificial rituals. The Josian appears to slaughter their target, proving their dedication to the cult, and then returns hours (or weeks, or years) later to rescue the innocent from displacement. The use of this power wipes any knowledge-locks on the target individual. Thereafter, powers such as Summon, Scry, or Clairvoyance can no longer target them (and register as though the individual were dead). The ability to use such powers on this person may be reestablished as per a first use of those powers. Josians are known to use False Death on themselves and their Servires routinely, to invoke this erasure against those who might be spying on them or tracking their movements.
System: After the character stares at the subject for at least a few seconds, the player rolls Perception + Empathy (difficulty 8). The target must be generally willing to escape their circumstances, even if she does not know a power is being used on her.