Post by Badgerman on Dec 8, 2014 0:48:21 GMT
Name : Jumba
Player: NPC
Chronicle : Birmingham by night
Nature : Dabbler
The Dabbler is interested in everything but focuses on nothing. He flits from idea to idea, passion to passion, and project to project without actually finishing anything. Others may get swept up in the Dabbler's enthusiasm, and be left high and dry when he moves on to something else without warning. Most Dabblers have high Intelligence, Charisma, and Manipulation ratings, but not much in the way of Wits or Stamina. Toreador are often Dabblers, particularly those afflicted with the derisive sobriquet "Poseurs." Regain Willpower whenever you find a new enthusiasm and drop your old one completely.
Demeanor :Curmudgeon
A Curmudgeon is bitter and cynical, finding flaws in everything and seeing little humor in life or unlife. He is often fatalistic or pessimistic, and has very little esteem for others. To the Curmudgeon, the glass is never more than half-full, though it may be damn near empty when other people are involved. Many Internet junkies, pop-culture fans, and Generation Xers are Curmudgeons. Kindred Curmudgeons see elder oppression or spoiled neonates running amok behind every development in undead society, and may or may not rise beyond acerbic grumbling to change any problems they perceive. Regain a point of Willpower whenever someone does something specific and negative, just like you said they would. You must predict and quantify this failure aloud, such as by warning, "The Prince is going to fuck us on this one," or "Just watch, that Malkavian's ghoul is going to do something really reckless." You may simply whisper your prophecy of grief to the Storyteller if you wish, instead of announcing it to the whole troupe.
Clan: Nosferatu
Generation : 8th
Haven : Moor Street Station
Concept : Bodyguard/Dogs body
Attributes
Physical-------------------------------------
Strength : 5
Dexterity: 3
Stamina : 4
Social --------------
Charisma: 1
Manipulation : 2
Appearance: 0
Mental--------------
Perception : 4
Intelligence : 2
Wits : 2
Abilities:
Talents ------------
Acting : 0
Alertness : 2
Athletics : 3
Brawl : 4
Dodge: 3
Empathy: 0
Expression : 0
Intimidation: 3
Leadership: 0
Streetwise: 2
subterfuge: 2
Skills -------------------------
Animal Ken: 2
Crafts: 0
Drive : 4
Firearms : 3
Larceny : 1
Melee: 1
Music: 0
Performance: 0
Stealth: 3
Survival: 3
Knowledge ---------------------
Academics: 2
Computer: 2
Finance: 0
Investigation: 2
Law: 2
Linguistics: 0
Medicine : 0
Occult: 1
Politics: 1
Science : 0
Technology: 1
Disciplines: ---------(3)------
Animalism: 1
Obfuscate: 5
Potence: 4
Fortitude : 2
Backgrounds ------(5)------
Generation : 5
Contacts: 3
Allies: 2
Age 1
Virtues -----------------------
Conscience : 2
Self- control : 4
Courage : 4
Humanity : = 5
Willpower = 6
Blood pool: 15
Merits:
Oversized Fangs (1pt Merit)
When you grew your fangs, you really grew 'em. Your fangs are enormous, snaggly things resembling cobra fangs or possibly even tusks. Your bite does one additional die of damage, and you may add one to your Intimidation Dice Pool.
[ 4 ] Huge Size ( Vampire: The Masquerade 20th Anniversary Edition -- Page 480 )
You are abnormally large in size, at least 6'10" and 300 pounds in weight (well over two meters tall and over 130 kgs). Aside from making you extremely noticeable in public, this extra mass bestows an additional Bruised health level. Characters with this Merit may also gain bonuses to push objects, open barred doors, avoid being knocked down, etc.
Flaws :
[ 1 ] Infamous Sire ( Vampire: The Masquerade 20th Anniversary Edition -- Page 490 )
Your sire was, and perhaps still is, distrusted and disliked by many of the city's Kindred. As a result, you are distrusted and disliked as well.
[ 2 ] Bound ( Vampire: The Masquerade 20th Anniversary Edition -- Page 490 )
You are blood bound to another vampire. Your regnant may not necessarily treat you badly, but the fact remains that your will is not entirely your own. The knowledge gnaws at you, even as you find yourself lost in devotion to your vampiric master. Sabbat vampires cannot take this Flaw.
Player: NPC
Chronicle : Birmingham by night
Nature : Dabbler
The Dabbler is interested in everything but focuses on nothing. He flits from idea to idea, passion to passion, and project to project without actually finishing anything. Others may get swept up in the Dabbler's enthusiasm, and be left high and dry when he moves on to something else without warning. Most Dabblers have high Intelligence, Charisma, and Manipulation ratings, but not much in the way of Wits or Stamina. Toreador are often Dabblers, particularly those afflicted with the derisive sobriquet "Poseurs." Regain Willpower whenever you find a new enthusiasm and drop your old one completely.
Demeanor :Curmudgeon
A Curmudgeon is bitter and cynical, finding flaws in everything and seeing little humor in life or unlife. He is often fatalistic or pessimistic, and has very little esteem for others. To the Curmudgeon, the glass is never more than half-full, though it may be damn near empty when other people are involved. Many Internet junkies, pop-culture fans, and Generation Xers are Curmudgeons. Kindred Curmudgeons see elder oppression or spoiled neonates running amok behind every development in undead society, and may or may not rise beyond acerbic grumbling to change any problems they perceive. Regain a point of Willpower whenever someone does something specific and negative, just like you said they would. You must predict and quantify this failure aloud, such as by warning, "The Prince is going to fuck us on this one," or "Just watch, that Malkavian's ghoul is going to do something really reckless." You may simply whisper your prophecy of grief to the Storyteller if you wish, instead of announcing it to the whole troupe.
Clan: Nosferatu
Generation : 8th
Haven : Moor Street Station
Concept : Bodyguard/Dogs body
Attributes
Physical-------------------------------------
Strength : 5
Dexterity: 3
Stamina : 4
Social --------------
Charisma: 1
Manipulation : 2
Appearance: 0
Mental--------------
Perception : 4
Intelligence : 2
Wits : 2
Abilities:
Talents ------------
Acting : 0
Alertness : 2
Athletics : 3
Brawl : 4
Dodge: 3
Empathy: 0
Expression : 0
Intimidation: 3
Leadership: 0
Streetwise: 2
subterfuge: 2
Skills -------------------------
Animal Ken: 2
Crafts: 0
Drive : 4
Firearms : 3
Larceny : 1
Melee: 1
Music: 0
Performance: 0
Stealth: 3
Survival: 3
Knowledge ---------------------
Academics: 2
Computer: 2
Finance: 0
Investigation: 2
Law: 2
Linguistics: 0
Medicine : 0
Occult: 1
Politics: 1
Science : 0
Technology: 1
Disciplines: ---------(3)------
Animalism: 1
Obfuscate: 5
Potence: 4
Fortitude : 2
Backgrounds ------(5)------
Generation : 5
Contacts: 3
Allies: 2
Age 1
Virtues -----------------------
Conscience : 2
Self- control : 4
Courage : 4
Humanity : = 5
Willpower = 6
Blood pool: 15
Merits:
Oversized Fangs (1pt Merit)
When you grew your fangs, you really grew 'em. Your fangs are enormous, snaggly things resembling cobra fangs or possibly even tusks. Your bite does one additional die of damage, and you may add one to your Intimidation Dice Pool.
[ 4 ] Huge Size ( Vampire: The Masquerade 20th Anniversary Edition -- Page 480 )
You are abnormally large in size, at least 6'10" and 300 pounds in weight (well over two meters tall and over 130 kgs). Aside from making you extremely noticeable in public, this extra mass bestows an additional Bruised health level. Characters with this Merit may also gain bonuses to push objects, open barred doors, avoid being knocked down, etc.
Flaws :
[ 1 ] Infamous Sire ( Vampire: The Masquerade 20th Anniversary Edition -- Page 490 )
Your sire was, and perhaps still is, distrusted and disliked by many of the city's Kindred. As a result, you are distrusted and disliked as well.
[ 2 ] Bound ( Vampire: The Masquerade 20th Anniversary Edition -- Page 490 )
You are blood bound to another vampire. Your regnant may not necessarily treat you badly, but the fact remains that your will is not entirely your own. The knowledge gnaws at you, even as you find yourself lost in devotion to your vampiric master. Sabbat vampires cannot take this Flaw.