Post by Badgerman on Nov 25, 2014 20:59:23 GMT
Name : Medea Bequin (alias obviously)
Player: Badger
Chronicle : Birmingham by Night
Nature : Bon vivant
Demeanor :Bravo
Clan: Assamite
Generation : 8th
Haven : Safe House
Concept : Schismatic warrior
Attributes
Physical-------------------------------------
Strength : 3
Dexterity: 4
Stamina : 4
Social --------------
Charisma: 3
Manipulation : 2
Appearance: 3
Mental--------------
Perception : 4
Intelligence : 4
Wits : 3
Abilities:
Talents ------------
Awareness : 4
Alertness : 4
Athletics : 4
Brawl : 4
Dodge: 3
Empathy: 2
Intimidation: 3
Leadership: 2
Streetwise: 4
subterfuge:3
Skills -------------------------
Etiquette: 1
Drive : 1
Firearms : 3
Larceny : 3
Melee: 4
Music: 2
Repair: 2
Security: 3
Stealth: 4
Survival: 3
Knowledge ---------------------
Academics: 1
Computer: 2
Explosives: 2
Investigation: 3
Law: 3
Linguistics: 3
Medicine : 1
Occult: 2
Politics: 2
Science : 4
Technology: 2
Disciplines: ---------------
Celerity: 3
Quietus: 4
Obfuscate: 4
Vicissitude: 1
Fortitude: 4
Potence: 3
Assamite Sorcery: 2
Awakening of the Steel: 2
Backgrounds ------------
Age: 2
Contacts: 2
Clan Status: 1
Generation: 5
Resources: 2
Virtues ----------(7)----------------
Conscience: 2
Self-control: 3
Courage: 4
Humanity : = 5
Willpower = 8
Blood pool: 15/3
Merits:
Daredevil
Boon - Arty Bagley (4 point merit)
Flaws :
Cast no reflection
Specialty
perception Specialty - Tactical
Alertness Specialty - Hidden Weapons
Athletics Specialty - Climbing
Brawl Specialty - Dirty Fighting
Streetwise Specialty - Illegal Weapons
Melee Specialty - Disarms
Stealth Specialty - Shadowing
Science Specialty - Chemical Interactions
Assamite Sorcery Rituals
Lv1
Speak with Sire
Lv2
Burning Blade
Discipline Combinations
Shadow Feint [ Celerity 2, Obfuscate 2 ]
Retain the Quick Blood [ Celerity 3, Quietus 3 ]
Burning Wrath [ Celerity 3, Potence 3 ]
Iron Facade [ Fortitude 1, Obfuscate 3 ]
Equipment:
Various firearms of varying sizes and uses, some specially modified, composite body armour for use under clothing, tough leather gear for day to day missions. A wide assortment of explosives, chemicals, poisons and various other tools you would expect a mercenary to be equipped with.
Fang of Ashraf
A traditional middle eastern punching dagger, with a long slender triangular blade and a grip and guard made of polished bone inlaid with carvings of predatory animals. This was a gift from Ashraf to Medea upon her hundredth solo kill and a mark of his respect for her great skill. The origins of the blade are unknown to any but the oldest of the Children of Haqim and Ashraf certainly has nothing to say on the subject. The blade constantly has the Verdant Blade ritual cast upon it and when plunged into the heart of a kindred will act in exactly the same way as a wooden stake would. The ritual automatically replenishes itself but can only be used to stake a vampire once per lunar cycle. The blade never needs cleaning of blood, which simply vanishes upon contact.