Post by Deleted on Dec 9, 2015 2:29:54 GMT
Nutshell:
Clan Nosferatu - hideously disfigured by the Embrace, so they keep to the sewers shadows and traffic in the secrets they collect.
General:
The Nosferatu seem like they might be the worst clan in Vampire; they’re all ugly as hell (think Count Orlock from Nosferatu, natch), they can’t hide among humanity at all, and they generally hide in sewers. Moreover, they don’t really have any benefits to balance all the crap life (er, unlife) has dumped on them. Sure, the Nosferatu are supposed to be really good ad spying thanks to their Obfuscate ability, but Malkaians have Obfuscate too and they don’t make people want to throw up when they see them. Basically, the only reason the Nosferatu aren’t on the bottom of the list is that there a power in being a monster that looks truly monstrous — a dignity in saying “fuck it” to the rest of Vampire society/the game and choosing to wear your hideous curse on your sleeve. And face. And everything else.
In Depth:
The most visibly cursed of all Kindred, the Embrace warps each Nosferatu into a hideously deformed creature; the archetypal Nosferatu resembles Max Shreck's Count Orlok, though the curse has any number of variations. The Nosferatu are the spymasters of the dead, collecting information and selling it for a dear price. They are also the masters of the underground, living in the sewers for protection.
Due to their inherent clan weakness, all Nosferatu have Appearance ratings of zero. They may not improve Appearance with experience points. Most Social actions based on first impressions, except intimidation and the like, fail automatically.
Nosferatu are generally organized into broods; communities centrally located around a sewer system and serving as underground cities which may house dozens of their kind. Nosferatu are stereotyped as ugly on the outside, humane on the inside - this is not entirely true. There are many Nosferatu who never leave the sewers, the Nosferatu make a habit of sending their friendliest to communicate with the rest of the Camarilla.
Nosferatu strongly stress clan loyalty over almost everything else. Given their hideous appearance, they depend heavily on clan support structures for everything from havens to food. Broods are generally gerontocratic, with the eldest Nosferatu setting policy and guiding the youngest. Most Nosferatu can acquire jobs within their clan, including assisting on construction or other survival projects. Most Nosferatu are inculcated with a survivalist mentality and increasing the strength of their havens is a constant preoccupation. The Nosferatu also use ghouled animals as defenses and have created Spawning pools, which are tainted by their vitae and turn, over the course of many years, every animal that drinks from them into a monstrous creature loyal only to the brood.
Nosferatu Of Birmingham: (AYB)
Clan Nosferatu - hideously disfigured by the Embrace, so they keep to the sewers shadows and traffic in the secrets they collect.
General:
The Nosferatu seem like they might be the worst clan in Vampire; they’re all ugly as hell (think Count Orlock from Nosferatu, natch), they can’t hide among humanity at all, and they generally hide in sewers. Moreover, they don’t really have any benefits to balance all the crap life (er, unlife) has dumped on them. Sure, the Nosferatu are supposed to be really good ad spying thanks to their Obfuscate ability, but Malkaians have Obfuscate too and they don’t make people want to throw up when they see them. Basically, the only reason the Nosferatu aren’t on the bottom of the list is that there a power in being a monster that looks truly monstrous — a dignity in saying “fuck it” to the rest of Vampire society/the game and choosing to wear your hideous curse on your sleeve. And face. And everything else.
In Depth:
The most visibly cursed of all Kindred, the Embrace warps each Nosferatu into a hideously deformed creature; the archetypal Nosferatu resembles Max Shreck's Count Orlok, though the curse has any number of variations. The Nosferatu are the spymasters of the dead, collecting information and selling it for a dear price. They are also the masters of the underground, living in the sewers for protection.
Due to their inherent clan weakness, all Nosferatu have Appearance ratings of zero. They may not improve Appearance with experience points. Most Social actions based on first impressions, except intimidation and the like, fail automatically.
Nosferatu are generally organized into broods; communities centrally located around a sewer system and serving as underground cities which may house dozens of their kind. Nosferatu are stereotyped as ugly on the outside, humane on the inside - this is not entirely true. There are many Nosferatu who never leave the sewers, the Nosferatu make a habit of sending their friendliest to communicate with the rest of the Camarilla.
Nosferatu strongly stress clan loyalty over almost everything else. Given their hideous appearance, they depend heavily on clan support structures for everything from havens to food. Broods are generally gerontocratic, with the eldest Nosferatu setting policy and guiding the youngest. Most Nosferatu can acquire jobs within their clan, including assisting on construction or other survival projects. Most Nosferatu are inculcated with a survivalist mentality and increasing the strength of their havens is a constant preoccupation. The Nosferatu also use ghouled animals as defenses and have created Spawning pools, which are tainted by their vitae and turn, over the course of many years, every animal that drinks from them into a monstrous creature loyal only to the brood.
Nosferatu Of Birmingham: (AYB)